Addon for my BackToTheWild plugin that can make the Alpha animals call for their pack and get aid.
Features
Requires BackToTheWild plugin for the Alpha animal spawns
When a Alpha animal is killed it will call for their weaker Omega who will come (too late) for its aid.
Simple configuration
Permissions for Gametip animal engagements
Permissions for Mapmarker system to see Alpha’s on the map
Support for Economics
Support for ServerRewards
Chatnotifications when a alpha has spawned with Grid section through cfg
Alpha Animal Types :
Bear
Polar Bear
Wolf
Permissions :
alphaanimals.tipsimple : Simple Gametip message permisison
alphaanimals.tipfull : Full info Gametip message permission
alphaanimals.marker : To see the alpha mapmarkers if not set globaly
alphaanimals.economics : To be granted economics points on alpha/omega kills
alphaanimals.ServerRewards : To be granted ServerRewards points on alpha/omega kills
Alpha Animals Configuration
For the spawned Omegas the min and max hp values will be used
{
"Plugin": {
"Debug": true,
"Chat Steam64ID": 0,
"Chat Prefix": "[<color=orange>Alpha's] ",
"Anounce Alpha spawns": true
},
"Map Marker Options": {
"Update frequency (seconds)": 5.0,
"Show to all? (true/false)": false,
"Show Animals on map? (true/false)": true
},
"Animals Marker Options": {
"Bear Color (hex)": "red",
"PolarBear Color (hex)": "green",
"Wolf Color (hex)": "yellow",
"Alpha": 0.7,
"Radius": 0.15
},
"Animals": {
"Life Duration (minutes)": 5.0,
"Spawn Radius": 12,
"Bear Packsize": 2,
"Bear settings": {
"Min HP": 150.0,
"Max HP": 250.0
},
"Polarbear Packsize": 2,
"Polarbear settings": {
"Min HP": 150.0,
"Max HP": 250.0
},
"Wolf Packsize": 5,
"Wolf settings": {
"Min HP": 150.0,
"Max HP": 250.0
}
},
"Economics": {
"Use Economics": true,
"Alpha Bear points": 300.0,
"Omega Bear points": 100.0,
"Alpha Polarbear points": 400.0,
"Omega Polarbear points": 150.0,
"Alpha Wolf points": 200.0,
"Omega Wolf points": 50.0
},
"ServerRewards": {
"Use ServerRewards": true,
"Alpha Bear points": 300,
"Omega Bear points": 100,
"Alpha Polarbear points": 400,
"Omega Polarbear points": 150,
"Alpha Wolf points": 200,
"Omega Wolf points": 50
}
}
Localization
English language file included to use a different language just make a new file in the language folder.
{
"EngageSimple": "<color=yellow>carefull This is a {animal}",
"EngageFull": "<color=yellow>carefull This is a {animal} {health} HP",
"KillAlpha": "You Killed a <color=green>{animal} and <color=green>{packsize} Omega's are summoned",
"KillAlphaAll": "{player} Killed a <color=green>{animal} and <color=green>{packsize} Omega's are summoned",
"KillOmega": "You Killed the <color=green>{animal}",
"EngageSimpleKill": "<color=yellow>You killed the {animal}",
"EngageFullKill": "<color=yellow>You got points killing the {animal}",
"AlphaAnnounce": "A <color=yellow>{animal} was located around <color=orange>Grid {location}"
}
Rust native API :
To remove the Omega Animals the following can be used in console
del omega
del omega wolf
del omega bear
del omega polarbear
Example call to see if a animal is a Omega
void OnEntityDeath(BaseAnimalNPC animal, HitInfo info)
{
if (animal == null) return;
BasePlayer attacker = info.InitiatorPlayer;
if (attacker != null && animal.name.Contains("Omega"))
{
Puts($"The animal was a {animal.name}");
}
return;
}